I haven't really found an in-depth source on how the class system works, and what qualifies you to "be" a certain class other than having a %!$&load of points put into either one or two categories, so. In order to gain a class-specific achievement, you only need to make sure you're a specific class crossing from level 49 over to 50, what you were before then doesn't matter to the progress of the achievement. The first tier occurs between levels 0-24, the second from 25-49, and the third from 50+. Each class has three tiers based on what level you're currently at. If you notice in your "character" menu, where you can put skill points into specific stats, it'll display your current class around where your name is. In order to obtain these, you need to level your character in a certain way. These are, again, quite simple to an extent. So, just level up, meet the required specs for the weapon in question, grab it and go. These are a little easier (depending on what you call easy), because it gives you the details right in the achievement description. Aside from all that, it's more like a spray and pray. There are a lot of these in the game, and the best thing you can do is change the reinforcement frequency in your options menu to unlimited, and remove the reinforcement cap. Every so often, as you kill an enemy, you'll get a notification "You killed a _!", in order to get these achievements, you need to trigger a special notification, such as "You killed a man that looks like you!". The way these work is based off of pure luck. These kind of achievements require that you kill a certain type of enemy, but nothing like "kill a looter". It's self-explanatory, but I'll mention it anyways. These achievements are divided into four categories. Remember in the previous section I told you that I'd describe each category of achievement? Well here it is.
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